AI Insights · Timothy · October 2022
Top 5 Bubble Shooter Games Performance in Chile Q3 2022
Explore the performance trends of the top 5 Bubble Shooter games on a unified platform in Chile during Q3 2022, based on Sensor Tower data.
During the third quarter of 2022, the top 5 Bubble Shooter games in Chile showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game:
Bubble Shooter - Pop Bubbles by IVYGAMES saw a notable increase in weekly revenue, peaking at around $85 in the first week of September. Weekly downloads fluctuated, reaching a high of approximately 7.8K in mid-July before declining to about 3.3K by the end of September. The game maintained a strong user base, with weekly active users peaking at nearly 15K in July and stabilizing around 11K in September.
Bubble Shooter Rainbow from Blackout Lab experienced varied weekly revenue, peaking at $72 at the end of June and fluctuating throughout the quarter. Weekly downloads were highest in early July at about 5.8K but saw a decline towards the end of the quarter, reaching around 3.9K. Active users remained robust, with a peak of over 88K in early August and a slight dip to around 82K by late September.
Bubble Shooter - Home Design by Bubble Bear Game had no reported revenue. Weekly downloads were highest in late June at about 5.7K but decreased to roughly 2.1K by the end of September. Active users followed a similar trend, peaking at around 12K in early July and dropping to about 6.3K by the end of the quarter.
Number Bubble Shooter from BIG CAKE GROUP LIMITED saw modest revenue, peaking at $39 in early September. Weekly downloads reached their highest at around 2.9K in mid-July but declined to about 963 by the end of September. Active users peaked at approximately 13K in mid-July and saw a steady decline to about 9.8K by the end of the quarter.
Bubble Witch 3 Saga by King reported the highest revenue among the top 5, peaking at around $1.4K at the beginning of July. Weekly downloads increased to about 3K in early August before declining to approximately 1.2K by the end of September. The game maintained a strong user base, peaking at around 28.8K active users in early August and slightly decreasing to about 22.5K by the end of the quarter.
These insights come from Sensor Tower, where more detailed analytics can be found.